Parv Bal's profile

Zephyr- Game Demo Icons (University)

A set of UI icons I created for my game development module as part of a university project. The above is a logo I created for the game demo called Zephyr, an open world adventure game involving collecting objects. All designs were created in Adobe Illustrator.
The healthbar icon I designed to be used in Zephyr's HUD.
The gem counter I designed to be used in Zephyr's HUD. The number of gems collected in the game would be shown in the green bar next to the gem icon.
An instructional design to inform players on how to play the game. Created in Adobe Illustrator.
Additional work for Zephyr. 3D assets I created for the game using Blender. The above is a tree asset for the game.
A second 3D tree asset for Zephyr's open world.
3D rock asset for Zephyr's open world.
3D log platform asset for Zephyr's open world. Designed to traverse high areas in the game.
3D target board asset for a Zephyr mini game. Designed for a target practice game idea.
Zephyr- Game Demo Icons (University)
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Zephyr- Game Demo Icons (University)

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