Przemyslaw Piekarski's profile

Slot Game Mechanics Video Concepts

While working at Yggdrasil Gaming's New Game Ideas team, I have developed many static as well as animated game mechanics concepts and visualizations for upcoming games. 
Most of the below ended up as globally released products.

Vikings go Berzerk, Yggdrasil's biggest hit
Table Games, that later became Sonya Blackjack, there is a separate project in my portfolio detailing the work on this huge title. We wanted to implement some of the most important lessons learned from our F2P projects into the strictly regulated real-money gaming setting. 

Almost every natural social game feature presented a challenge of its own in this new reality. Some of the obstacles turned out to be impossible to cross, so we effectively had to cut a lot of the project's initial scope.
Big Blox slot 
A very simple yet powerful concept. Visualization ended up to be different. The game can be played on most of the global casino sites.
Double Dragons, one of the first games by the Polish Art Team that I was honored to recruit and lead.
Empire Fortunes early concept with hold mechanics.
Never released House Builder game idea
Never released Kill the Boss idea
Super Heroes slot feature visualization ideas
Slot Game Mechanics Video Concepts
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Slot Game Mechanics Video Concepts

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