Koï Pond is an interactive installation in which people are invited to walk among koï fishes which react to the presence and movements of the interactor.
Fishes have independent and collective real-time behaviors along other fishes and the interactor.
This project is based on Craig Reynolds work : Boids artificial life simulation, 1986.
Creator
Maxime Souvestre
Maxime Souvestre
Made with
Unity
TouchDesigner
Unity
TouchDesigner
At The Pond - Renegate Master
T'es Réveillé - Naoki Ishida
T'es Réveillé - Naoki Ishida