Louswan Blanc-Beraud's profile

Final project : Serious game

Serious game project, started in April 2018 and continued until October 2019 (put on pause due to internship).

Constraints: Final project.

This project of serious game is very important for me. Why ? Simply because I wanted, for the final project, something that really looks like me and was really close to my heart. So I started from an idea: make a game to help people. So I naturally turned to a serious game. In addition, I knew a lot of people in the field of psychology. So I had the idea to make a game that would help the work of psychologists, or offer them a game that they would play their patient in a first session and then allow them to know them better. and to better guide their future sessions.

This game would be a point and click on mobile, the game duration would be short and the mechanics quite simple (because the target audience is a casual player audience).
The main mechanic is to allow the player to make his choices, which will have an impact on the story. In the end, he is assigned a planet (this is an example) that corresponds to a personality trait. The psychologist can therefore, with this result and his observations during the game, guide his sessions more easily.



Preview



Example video for one of the zones of the game (3d model of the market place of Unreal, level design realized on Unreal)
Xmind made for one of the zones of the game
Level design research
Character design research
Final project : Serious game
Published:

Final project : Serious game

Published: