Adam Maciejewski's profile

Aerobatics Dogfight

Video demonstrates the controller script for the enemy fighter that other than to simply make him follow the target also simulates the plane natural behavior while turning or performs a half loop turn instead of regular turn if it is more adequate to the situation.

Other two videos shows first draft of formation controller script that organizes a number of enemy fighters into more effective coordinated strike.

Aerobatics Dogfight
Published:

Aerobatics Dogfight

These are first more advanced scripts for my game controlling the player movement, enemy fighters movement and coordinated attack in formation.

Published: