Sebastian Harder's profile

Battlefield V Skilltree a la Path of Exile

Battlefield V
Path of Exile type Skilltree

I've played a fair amout of Battlefield V since it dropped a week ago. I like many aspects of the game, most surprisingly I think the gunplay is superior to most other shooters I've been playing recently. I do, however, not like the way one levels weapons and the classes themselves

So I jumped into figma, spent a stupid amount of time tracing vectors of weapons, abilities and utilities (Which from the amount of weapons I've googled, have probably put me on numerous Close-Watch lists across the globe) - and built what I believe to be a much longer lasting way of creating and levelling a character / class. I think the hype of the passive skilltree in Path of Exile is justified, so I wanted to see if it could work in a shooter / total war concept like Battlefield V.

There should of course also be an additional tree for vehicles.
Above is a closer look at an example of someone who has chosen the "Assault" class, and who has leveled to Rank 43, which then leads to them having 43 points to choose their desired path. This "someone" has chosen to focus on the StG 44 as their primary rifle, and have thus saved XP points to spend on maxing out it's perks. They have also chosen to go for the globally reduced vertical and horizontal recoil as well as a bit of anti-tank equipment in the triple anti-tank grenade as well as the sticky dynamite.
Just as in Path of Exile, this Medic can choose to spend XP points on going around the skilltree, to select the M1A1 Carbine, a gun that is only available to the Assault class in the current Battlefield system. He or she prefers to put some distance between themselves and the frontline to better support the medium-ranged riflers that aren't entirely on the frontline. 
This Recon player prefers to put a lot of distance between himself and the enemy lines, but on some maps close quarter combat is required to help out the team as best possible. Therefore he has spent points on the ability to carry an extra bandage, for more survivability as well as the ability to switch between 2 different scopes on the go, the 6x scope for long range, and the Aperture 2x scope for closer encounters. Unfortunately he spent 5 points on perks for the Kar98, but later discovered the Gewehr M95/30 fit his playstyle better, and has therefore grinded some more experience to get the points required to spec the Gewehr to the desired setup.
Anyway that's all folks, if anyone wants the full Skilltree, here are some full-size designs from my Google Drive:

Battlefield V Skilltree a la Path of Exile
Published:

Battlefield V Skilltree a la Path of Exile

Published: