Relaycars is an automotive suite of VR/ AR experiences I've had the pleasure of working on for the past two years . Our many experiences are available on a large number of platforms from Snapchat Lens studio and Google cardboard to the Magic Leap and Windows MR headset ( With more slated to come soon). Much of the work I do isn't available to be shown due to it's proprietary or rapid-prototyping nature but here is some of the commercially available stuff that I can actually share my work on.
I am a programmer by profession so much of my work is the code operating behind the scenes , I work with a tremendously talented art department ( in terms of both 3D and 2D) which make our app and experience look fantastic! I am cannot and am not taking credit for the awesome artistic work that they produce for all of amazing experiences.) .
Our Main app product is the namesake of our company Relaycars which has had over 1 million downloads on the Oculus store alone and is ported on 6 different platforms including the Gear VR , Oculus GO ,Google cardboard( android, iOS) , Daydream, and windows MR .
I have had the pleasure of porting RelayCars 5 to the GooglePlay store, Being the lead developer of RelayCars 6, Porting and prototyping RelayCars 7 to the Windows MR for the first time in series history, and porting RelayCars8 to the Winds MR as well.
I have had the pleasure of porting RelayCars 5 to the GooglePlay store, Being the lead developer of RelayCars 6, Porting and prototyping RelayCars 7 to the Windows MR for the first time in series history, and porting RelayCars8 to the Winds MR as well.
A few of the features I helped bring to the series included Downloadable Asset Bundles for our legacy experiences, Implementing our "Portal" rooms which hooks our users into our studios large automotive libraries which are constantly updating with new vehicles , the ability to view our color angles of vehicles , integration of analytics services so that we can better understand what our users want in Relaycars and porting the experience to new platforms such as the Windows Mixed Reality environment.
Our Studio has also been exploring AR products as well, our first publicly available AR experience is our Snapchat Lens which you can check out by scanning the Snapcode Below. I was the developer of this experience, You can look at one of our awesome models from our 3D vehicle library, scale , rotate it, and view it in one of 4 different colors anywhere you like.
Our latest and most exciting project so far is RelayCars for the MagicLeap . I was primarily in charge of developing the UX for the experience , integrating the audio, implementing most of the interactions with the car, prototyping hand tracking inputs, and getting the skidmark / trail renderer to work .