GRITS Racing
Globetrotter Racing Incorporated, á la Tesla Shields™
The first trailer I made for GRITS Racing.  Released well before game has been finished and before any early game releases.
Game designer and programmer.

The intent of the game design is to exploit what I call "proof of passage" as much as possible while also introducing new mayhem models to the genre of top-down racers.  The goal is to broaden the appeal of the genre into party game players as much as possible by focusing more on the interaction of players than racing.

Mayhem Model 1-A primarily involves wheels that fall off far more than they should, Tesla Shields™, and exploiting the Box2D physics engine as much and as realistically as possible.  Mayhem Model 1-B will implement four AI cars of different personalities.  Mayhem Model 2 is still mostest secretus (maxime secretum) until the features are built and tested for playability.

See the website for more details:


GRITS Racing
Published:

GRITS Racing

A mad-as-eating-nails party game that happens to also involve racing four-wheel-drive, four-wheel-steering, hotrodded jalopies with wheels that t Read More

Published: