Adriel Guinto's profile

Fundamentals of Animation

Unit 1 - Fundamentals 
Activity 1 - History of Animation & Storyboarding
UPSB
Activity 2 - Exploration of Animation & Toon Boom Harmony 
Intro to Toon Boom
Porky Pig
Colour swatch
Activity 3 - Principles of Animation
Animation 1 – Timing, Slow In/Slow Out, Arc, and Squash stretch
Timing: number of drawings or frames for a given action, which translates to the speed of the action on film
Slow In/Slow Out: movement of the human body, and most other objects, needs time to accelerate and slow down
Squash and Stretch: purpose of which is to give a sense of weight and flexibility to drawn objects
Arc: natural action tends to follow an arched trajectory, and animation should adhere to this principle by following implied "arcs" for greater realism
Animation 2 – Follow through, Secondary Action, Anticipation and Exaggeration
Follow Through: a general heading for two closely related techniques which help to render movement more realistically, and help to give the impression that characters follow the law of physics
Secondary Action: adding secondary actions to the main action gives a scene more life, and can help to support the main action
Anticipation: used to prepare the audience for an action, and to make the action appear more realistic
Exaggeration: an effect especially useful for animation, as animated motions that strive for a perfect imitation of reality can look static and dull
Animation 3 – Pose to Pose/Straight Ahead, Solid Drawing, Appeal and Staging
Pose to Pose/Straight Ahead:  "Straight ahead action" scenes are animated frame by frame from beginning to end, while "pose to pose" involves starting with drawing a few key frames, and then filling in the intervals later
Solid Drawing: means taking into account forms in three-dimensional space, or giving them volume and weight
Appeal: Appeal in a cartoon character corresponds to what would be called charisma in an actor
Staging: purpose is to direct the audience's attention, and make it clear what is of greatest importance in a scene
Fundamentals of Animation
Published:

Fundamentals of Animation

This is my Fundamentals of Animation portfolio

Published: