Quzmania it is a project of a modern board game with VR elements, based on quizzes.
I made the visual concept, main font, characters, and package render for the Kickstarter campaign.
I made the visual concept, main font, characters, and package render for the Kickstarter campaign.
My friends and I have sought the idea of creating a game for the Kickstarter campaign. We tried to develop a new format for a game. While using a traditional board game, players get new experience in solving quizzes in Virtual Reality.
First of all, we tried to determine visual style of the game. I made some sketches for the audience of our FB Group which chose the best.
The first variant was inspired by Art-deco geometry and the Trone movie.
The first variant was inspired by Art-deco geometry and the Trone movie.
The second one was a more understandable image of the friendly characters at the party.
The second one won. But everyone in the team has agreed that it needs to be more futuristic and cool.
And my next step looked like bottom image.
And my next step looked like bottom image.
It was close, but I tried one more time and the last version become the best and final.
Quizmania has three types of quizzes and three markers on map to scan it and get the question.
Also, it has special action cards, for a more interesting game.
Also, it has special action cards, for a more interesting game.
Alex Belyaev — idea;
Nikita Gutsalenko — design, illustrations and art direction;
Maria Mogilevich — quizzes editor;
Natascha Tihonova — video.
Nikita Gutsalenko — design, illustrations and art direction;
Maria Mogilevich — quizzes editor;
Natascha Tihonova — video.