Vintage 60's 3D models
1. Model based on Canon Camera, made in 3DS Max, textures made in Substance Painter with little help in Adobe Photoshop. Model made for myslef, beacuse of huge love for vintage.
Detail. Render with wireframe. 45 000 polygons.
2. Second model is 60's cash register. Made in 3DS Max for game asset classes. Made in 3 stages: 5 000 polys, 15 000 polys and high poly(about 40 000 polys.) Textures made in Adobe Photoshop and Adobe Illustrator with Photoshop plug-in NDo.