In 2015, I made an interactive comic with a platformer game element for my second year in Authoring Interactive Narrative. Playing with the concept of 4th wall breaking, I gave the power to the protagonist (and the user) to go whichever direction they wish to go.
Since there its a platformer with narrative, the controls are simple with the arrow keys to move, space to jump and 's' to make a selection. I also made two endings depending on the user's choices, if they are selfish with their feelings, or they are willing to express. As its a student's work, this is one of my more favourite pieces to have worked on.