Patrick Keenan's profile

Visual Effects Compositing Reel 2012

Patrick Keenan: Compositor

I am a digital compositor. An integrator of 2D & 3D elements for the creation of complex animations and photo-real visual effects for television and film. Duties also include keying/matting, color correction, digital painting, and rotoscoping.

In layman's terms: I enhance the practical photography with computer assisted visuals and computer generated graphics. I also hide things the film makers don't want the audience to see--backgrounds, green screens, rigs, safety equipment, wrinkles and even love handles. Speed changes also come across my desk frequently as action scenes need more adrenaline, or actors need assistance with their timing.


Specialties: 2D compositing, 3D compositing, S3D stereo compositing, camera projection mapping, keying, matting, green screen, blue screen, digital cosmetology, retouching, roto, wire/rig removal, digital painting, color timing, particle systems, restoration and speed changes. Keyers: IBK, Keylight, Primatte and Ultimatte. Software: Nuke, Shake, Monet, Mocha, and Silhouette.

 
"Warrior"
"Real Steel"
"Real Steel"
"Real Steel"
"Real Steel"
"Real Steel"
"Real Steel"
"Real Steel"
"Real Steel"
"Red Tails"
"Red Tails"
"Red Tails"
"Red Tails"
"Red Tails" (Trailer)
"Red Tails"
"Red Tails"
"Red Tails"
"Red Tails"
"Hugo"
"Hugo"
"Hugo"
"Journey 2: The Mysterious Island"
"Journey 2: The Mysterious Island"
"Snow White and the Huntsman"  (Marketing Footage)
"Snow White and the Huntsman" (Marketing Footage)
"Snow White and the Huntsman" (Marketing Footage)

VFX COMPOSITING REEL BREAKDOWN


00:00    Title Card PatrickKeenan.info

00:10    HUGO(stereo)    Train Conductor & Smoke Green Screen onto CG background
                        FULL relighting of train station background to fit sequence

00:12    HUGO(stereo)    CG Train onto stereo plate background
                        Created steam and headlight volumetrics in Nuke
                       
00:17    HUGO(stereo)    CG Train onto green screen mid ground onto CG BG
                        Created FG steam and headlight volumetrics in Nuke
                       
00:21    HUGO(stereo)    Orphaned Hugo with practical stereo fire footage
                        "Scorsese version" tamed down for PG theatrical release
                       
00:23    JOURNEY 2: MYSTERIOUS ISLAND (stereo)   
                        Stereo 3D green screen actors into a multilayer CG composite
                        including krill, fish, sea walls, pier, submarine, jellyfish and
                        volumetric lighting.
                       
00:35    Red Tails        Rig Removal with help of paint/roto team
                        Boat aged with numerous planar tracked patches
                        Land & Sky replacement with matte painting elements
                        CG planes added
                       
00:38    Red Tails        Rig Removal with help of paint/roto team
                        Boat aged with numerous planar tracked patches
                        Land & Sky replacement with matte painting elements
                        CG planes added
                       
00:43    Red Tails        Green screen pilot into CG cockpit with multilayer CG BG

00:49    Red Tails        All CG comp with 3D cockpit interior and 3D planes
                        BG matte painting setup tuned for ground, sky,
                        cloud and shadow placement and color; along with
                        time of day and parallax.
                       
00:57    Red Tails        All CG comp with 3D planes, FX enhanced in Nuke
                        BG matte painting setup tuned for ground, sky,
                        cloud and shadow placement and color; along with
                        time of day and parallax.
                       
01:01    Red Tails        3D plane with gunfire placed and animated on cards
                        Gun smoke was also created within nuke utilizing noise,
                        cards and warping
               
                       
01:11    Red Tails        All CG comp with 3D plane, and smoke from FX
                        Fire adapted from practical elements; placed and animated on cards
                        BG created with multiple placed cards tuned for ground, sky,
                        cloud and shadow placement and color; along with
                        time of day and parallax.
                       
01:18    Red Tails        All CG comp with 3D planes, and smoke from FX
                        BG created with multiple placed cards tuned for ground, sky,
                        cloud and shadow placement and color; along with
                        time of day and parallax.
                       
01:22    Red Tails        Bomb Bay enhanced with volumetric lighting and dust
                        Pristine uniforms dirtied up for more wear and tear
                       
01:32    Red Tails        Blue Screen actors comped onto moving matte painting   

01:37    Real Steel        CG Atom Robot into live action scene with shadow and reflections
                        BG corrected from removal of performance capture artist
                        Post move on plate to better fit CG character
                        Depth of field matched to plate defocus levels
                       
01:45    Real Steel        CG Atom Robot into live action scene with shadow and reflections
                        BG corrected from removal of performance capture artist
                       
01:56    Real Steel        Twin Cites robot introduced
                        Crowd and CG stadium replacement from 1st row to the top
                        Bottom crowd pulled from green screen
                        Created volumetric 3D spotlight setup to match plates
                        Strobe lights and camera flashes added to finish


02:09    Real Steel        Crowd and CG stadium replacement from 1st row to the top
                        1st row crowd pulled from green screen
                        Live action crowd replacement top left and top right
                        Removal of rigs and wires that covered the plate
                       
02:12    Real Steel        Rig shadow removed from plate and floor rebuilt
                        Twin Cities and Atom robots added with shadows
                        and interactive lighting from camera flashes added
                       
02:18    Real Steel        Crowd and CG stadium replacement from 1st row to the top
                        1st row crowd pulled from green screen
                        Extension crowd provided built from individual people
                        on hundreds of individual cards                       
                        Live action crowd replacement mid left and top right around exits
                        Removal of rigs and wires that covered the plate
                        Strobe lights and camera flashes added to finish
                       
02:31    Real Steel        BG crowd and stadium extension
                        Green Screen Pull; CG Robot and FX inserted
                        FG boy rebuilt after motion capture artist removal
                       
02:37    Real Steel        BG crowd and stadium extension of green screen plate
                        Only floor level and ring were real
                        Created volumetric 3D spotlight setup to fit CG stadium
                        Added the two CG robots and integrated them with the set
                        Camera shake and camera flashes added to finish
                       
02:40    Snow White & the Huntsman
   
02:40             Background enhanced with flowers, pollen and matte painting

02:44              Background and foreground created from multiple plates and elements
                        CG tortoise and fairy composited into scene

02:47              Background enhanced with flowers, pollen and matte painting
                        Numerous creatures, fairies, flora and fauna composited into scene
                       
02:51             Background enhanced with flowers, pollen and matte painting

02:54             Background enhanced with flowers, pollen and matte painting
                       Numerous creatures, fairies, flora and fauna composited into scene
                       
02:57              Background enhanced with pollen and matte painting   
                        CG Stag composited into scene to interact with live action hand

03:00              Background and foreground created from multiple plates and elements   
               
03:02              CG Troll composited over live action plate

03:08    For Colored Girls
                       Green screen FG composited over provided BG city built in nuke

03:25    Warrior      
                        Crowd extension with waiving cellphones and roaming spotlights
                        built from fully lit, individual crowd elements
                        Jumbotrons added to finish                  

For more content, my previous reel can be found here: vimeo.com/14443263

My Website: PatrickKeenan.info
 
Visual Effects Compositing Reel 2012
Published:

Visual Effects Compositing Reel 2012

Film Visual Effects

Published:

Creative Fields