Lucas Medeiros's profile

It's a Big World After All

Every year there is an event called Ludum Dare. All participants must develop a game pertaining to the established theme in only 3 days after its reveal.

"It's a Big World After All" was the result of 2015's Ludum Dare. I illustrated and coloured all of the art assets while my friend John programmed the game.

You can download and play the game here, and you should also check out John's portfolio.
It's a Big World After All
Published:

It's a Big World After All

It's a Big World After All is a game that was developed during Ludum Dare 34. The levels grow in size as you progress forcing you to alter your p Read More

Published: