INTRO
 
First of all, I must say that this was a really nice, interesting and challenging project to work on from the beginning to the end, being the first game that I worked on. What I took and learned from doing VoltCity was very enriching and will definitely help me in future projects.

VoltCity is a touch based game about managing power, it was made for the Electricity Museum of Madeira (Casa da Luz) by myself the artist and designer, and by Kushal Ponnam the programmer of the game.

If you want to play the game you have to go to the Electricity Museum in Madeira, but for now I'll give you some visual insight of the game.

Hope all of you enjoy.
ART/DESIGN
 
From the beginning of the project I knew that I wanted a very geometric 3D look for the visuals of the game and an interesting color pallete, which lead me to create what is displayed bellow.

All of that was possible with V-Ray, we used V-Ray for all the visuals of the game as we found that using V-Ray will gave us the desired look, being the final product a 2D game it looks like a 3D game. Aside from that, as I'm primarily a 3D Artist, I was able to do all the assets in 3D then render them to use as a sprite in the game.
Scene Viewport-01
Scene Viewport-02

Another must have in the game was a day/night cycle, with that came some trial and errors, but we were able to create a seamless loop along all the day/night cycle and have control of the time of each section of the day. 
Morning
Morning Layers
Afternoon
Afternoon Layers
Night
Night Layers
Here I'll display some GIF's to demonstrate the diverse animations in the game, from the day/night cycle to the sea animations, light animations and the animations on the various assets.

All the animations bellow are playing at 24fps, while in game it plays at 5fps. That's for showing purposes, while in game it maked more sense to get that kinda feel alongside the art choices that we made.
City day/night Cycle GIF
Solar day/night Cycle GIF
Hydro day/night Cycle GIF
Eolic day/night Cycle GIF
Thermal day/night Cycle GIF
Waste day/night Cycle GIF
This looping video represents the game animations throughout the day/night cycle, running at 5fps.
User Interface
 
The User Interface shown bellow is only the UI showed in gameplay, all the rest of the UI such as menu's, will not be shown here.
User Interface
User Interface + World Day
User Interface + World Night
Game on Hardware
 

Following there are some images and a video of the game running on hardware.
VoltCity on Hardware - 01
VoltCity on Hardware - 02
Thanks for watching, let me know what you think in the comment section bellow.
 
Cheers.
 
 
VoltCity
Published:

VoltCity

Volticty is a touch based game about managing power, it was made for the Electricity Museum of Madeira by myself the artist and designer, and by Read More

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