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Sweet Dreams - Game Conceptualization & Design

Concept Art & Design for
SWEET DREAMS
A Game in early development by
DreamBaked © 2014 
*"Press Start Splash Screen"
*Early Gameplay Animations/Graphics/Functionality
Artwork & Design for Zones
GAME ELEMENTS
 
EARLY CONCEPT ART
*Starting from street level, firing from cannon to cannon collecting Sweets, the trail leads upwards into the sky.
, * Using a Power up to Break apart obstacle blocks
The higher you climb the more complicated the levels become. 
*Using portals to access otherwise un-reachable sweets,
Another level of complexity added as you climb higher and higher. eventually to reach other worlds.
Sweet Dreams - Game Conceptualization & Design
Published:

Sweet Dreams - Game Conceptualization & Design

Some Extracts from a plan and pitch being put together by me for the development of Sweet Dreams. A game in-Development by DreamBaked All Graph Read More

Published: