This project was to create a set of assets to promote a video game.  The game was a low poly game where you play a bear that destroys things.  The name is fictional but there is a real game based on this concept.  
All the assets and animation were created for the promotion.  No in game assets or animations were available.  The principle focus was creating everything required for the animation.  The animation was however structured to be in rendered in layers.  This allowed the assets and effects to be separated in numerous combinations.  This is important as the game would be promoted accross multiple platforms in different comformations.  Probably the most of important of these is the Steam capsule art requirements. 
All assets and animations were created in Blender.  The explosion was a free Janga FX asset. The animation was comped in DaVinci Resolve while the images were built in Photoshop CS6. 
All in all a fun build.
Big Bear Rampage
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Big Bear Rampage

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