A video showcase featuring several of the projects that I've had the opportunity to collaborate with Fgreat Studios for one of their major clients, Sony’s Playstation. We've assembled a small team of CG Generalists and each artist was required to work in several different stages of the process. I've contributed mostly in Lighting, Rendering, Setup and Animation and in some cases also lent a hand in Compositing
Feel a new Real: Demonstration of PS5 VR2 various new features. In it's many iterations, I've had the chance to participate in animation and look revision for most shots, but worked mostly on what we've called the 4K HDR, which is the scene with the coloured animated strands inside a glass sphere. I was tasked with developing it's look, lighting and engineering a way to animate how these strings would interact.
Gray Camouflage Collection: A product feature showing Sony's camouflage skin for it's PS5 assets. I've developed the overall look and feel, lighting and also rigging a way so that this camouflage pieces environment would eventually match on it's final shot.
PULSE Explore & Pulse Elite: Developed look and feel, lighting and compositing for the shots showcasing Wi-Fi and Bluetooth features (the ones with the blue light rays going through the products)
M2 SSD: A video featuring PS5's new SSD implementation. Worked as Lead Animator for this one.
Access Controller: Video showing PS5's new Accessibility controller. Worked mostly on Compositing for this one, but also had to revise Lighting for a few shots.
Sony PS5
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Sony PS5

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