I chose this model because it has elements of aerodynamics that I have never done.
I considered this model to be a good practice in creating aerodynamic elements.
After creating the model, I decided to create some scene for the render, because I didn't want to represent the car on a monochrome background, which is why I started studying creating an environment, so far I'm not doing very well, but I will continue to learn.
Polycount:
Without subdivision surface: 610.000 Faces
With subdivision surface: 2.700.000 Faces
I considered this model to be a good practice in creating aerodynamic elements.
After creating the model, I decided to create some scene for the render, because I didn't want to represent the car on a monochrome background, which is why I started studying creating an environment, so far I'm not doing very well, but I will continue to learn.
Polycount:
Without subdivision surface: 610.000 Faces
With subdivision surface: 2.700.000 Faces