I'm excited to share my part of an exciting new collaborative effort called "TOTOME." Director and animator Javed Sterritt approached me about this project, asking for character/environment illustration and type design for a pitch. Shortly after, composer Josh Mancell jumped on board and the project was launched. Here's a description from the Kickstarter page:
 
"Totome is a beautiful, high-adrenaline little game for iphone & android planned to be released this christmas (with the success of this crowd-fund).  The idea came from a general love of video games but also wanting to collaborate with different artists in the areas of illustration, music and animation on something small but potentially viral. Totome is designed to test the endurance of the player while also being immersed in the beauty and atmosphere of the environment."
 
 
Below I've included some of my contributions thus far:
concept pitch poster
gameplay demo (provided by Javed Sterritt)
individual vector components
character zoom
initial concept sketches
second round of concept sketching
TOTOME
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TOTOME

Character and type design for "Totome," a soon-to-be beautiful, high-adrenaline little game for iPhone & Android.

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