Caed Suzelis's profile

Text-Based Dungeon Crawler

Artifact 4: Text-Based Dungeon Crawler
Description: An eight room, dungeon crawler, where you are gathering equipment to battle a dragon by inputting commands to move and interact.

Tool Used:
 - Python (Pycharm IDE)
Highlighted Skills:
Also it's bones are quite rudimentary being my first big python project, I want it to showcase basic gameplay flow and mechanics as well as the hard skill of actual python and programming logic. 
Reflection:
Being a programming project, the process was a whole lot of learning, then trying to implement what I learned only to follow that with hours of debugging and trying to find cases to prepare for. Looking back on it, I can see my programming skill progressing as most of it is if/else statements where with my experience now would definitely recommend functions and methods as opposed. Having to account for any case that the user can purposely or even accidentally throw at you is such a big challenge for programmers. I took the original project and got a little carried away with the boss battle, because I saw that as the main point of the game, where before you would just meet the dragon and the game would be over, but where's the fun in that?
Text-Based Dungeon Crawler
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Text-Based Dungeon Crawler

Published: