Rendered in Marmoset Toolbag 4 with RTX on - Rigging, skinning and animation of the Kart made by Alan SORIO. Smoke is nparticles simulation (Sprites) done in Autodesk Maya then exported as mesh using instancer and MASH.
Wireframe full model- rendered in Marmoset Toolbag 4 - composed in Adobe Photoshop
Wireframe of the kart without wheels- rendered in Marmoset Toolbag 4 - composed in Adobe Photoshop
The lower part of the logo with the title (red ribbon & NF) comes from the original logo created by Beenox studio. I only created the letters "FAN ART" with Adobe Illustrator trying to respect the artistic direction based on the reference.
Checker and arcade icon made in Adobe Illustrator then composed in Adobe Photoshop .
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- Game ready asset , 23948 tris, PBR Metallic/Roughness workflow
- Rigging, Skinning and Animation : Alan SORIO
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Hi everyone,
Here is my last pe Read More