Ankita Sinha's profile

Game Design for the Blind

Number of Team members: 4
My Role: 2D Artist
 
'See Hear' is a single player, an online game developed for the blind. It empowers them to make use of their senses as a  medium of entertainment and have a good time. Sound effects play an important role for the player as it directs them in navigation Throughout the game.
Plot: How to Play
 
- Player has to find his way from a lost dense forest.  He has to escape from the zombies and come near the source of life such as a waterfall to stay alive.
- Use of perforated marked ( for blind) arrow keys to navigate.
- Proximity to sound is the key.
- Sound effects of zoombies, waterfall, kiiling attack have been used.
 

Theme of the game event
 
"We dont see things as they are, we see things as we are" i.e. we had to create a game to do with perceptions of people. After spending a lot of time on brainstorming, it was decieded to make something in relation to human senses.
 
                              A still from the game.
​In a team of five members, this was developed as a part of Global Game Jam, a 48- hour game development hackathon held in Hong Kong 2014.

We won the title for 'Best Game for Future'!
Game Design for the Blind
Published:

Game Design for the Blind

This was made as a part of the 48 hour competition Global Game Jam 2014 held in Hong Kong. We were a team of five people including game designer Read More

Published: