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Lord of the Rings: Battle for Middle Earth
J.R.R. Harlequin
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Concept art for a faction building for the orcs.
(2004)
Concept art for environment elements intended for Moria.
(2004)
More environment concepts for Moria's mining scaffolding.
(2004)
Modeling for faction building level up progression (veterancy).
(2004)
Modeling for faction building level up progression (veterancy).
(2004)
Modeling for faction building level up progression (veterancy).
(2004)
I was tasked with UV mapping and texturing these models for the games cinematic scenes.
(2004)
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Lord of the Rings: Battle for Middle Earth
33
1.2k
3
Published:
January 18th 2014
J.R.R. Harlequin
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J.R.R. Harlequin
Santa Ana, CA, USA
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Lord of the Rings: Battle for Middle Earth
Lord of the Rings: Battle for Middle Earth was a real-time strategy computer game by Electronic Arts. I worked as environment artist helping with
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33
1.2k
3
Published:
January 18th 2014
Tools
Photoshop
Autodesk Maya (All Versions)
Creative Fields
Digital Art
Drawing
Game Design
rts
Environment artist
Low Poly Modeling
Copyright Info
Attribution, Non-commercial
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Report