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Blind Squirrel Games
J.R.R. Harlequin
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An environment concept for hell's library and it's waterfall of souls.
(2011)
Concept and high poly model for hell's minion. The model was created in Maya and ZBrush. The model is not posed in this render.
(2011)
The concept and character layout for the devil.
(2011)
Concept art for heaven and hell's swords.
(2011)
High poly models for heaven and hell's swords. The models were made in Maya and ZBrush.
(2011)
A user interface mockup for level progression.
(2011)
Concept for a statue.
(2011)
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Blind Squirrel Games
1
321
0
Published:
January 18th 2014
J.R.R. Harlequin
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Owner
J.R.R. Harlequin
Santa Ana, CA, USA
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Blind Squirrel Games
During my time with Blind Squirrel Games I had the pleasure to work with and lead a small team as Art Director for a pitch project.
1
321
0
Published:
January 18th 2014
Creative Fields
Art Direction
Drawing
Set Design
concept art
Zbrush
Environment design
character layout
prop artist
character artist
Game Art
Copyright Info
Attribution, Non-commercial
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