J.R.R. Harlequin's profile

Blind Squirrel Games

An environment concept for hell's library and it's waterfall of souls.
(2011)
Concept and high poly model for hell's minion.  The model was created in Maya and ZBrush.  The model is not posed in this render.
(2011)
The concept and character layout for the devil.
(2011)
Concept art for heaven and hell's swords.
(2011)
High poly models for heaven and hell's swords.  The models were made in Maya and ZBrush.
(2011)
A user interface mockup for level progression.
(2011)
Concept for a statue.
(2011)
Blind Squirrel Games
Published:

Blind Squirrel Games

During my time with Blind Squirrel Games I had the pleasure to work with and lead a small team as Art Director for a pitch project.

Published: