CAD 1 Project – Function, Scale, Details, and Composition
Here’s an exercise/project that I introduced in CAD 1 – Industrial Design Program, Wentworth Institute of Technology this semester.
Part 1: Model up a series of existing products that in composition build a convincing desktop scene at which a designer might find themselves. For context - In another class the students had just completed a blue foam and a foam core project, for example. Fully render the scene using KeyShot
Part 2: Manipulate and reconfigure all of the “real products” into a composition that now describes a sci-fi asset, without any modeled modification to the individual parts. Only materials, textures, decals and environment can be altered.
Making it real can often be a great challenge, making it unreal can be a lot of fun.
Thank you to @spacegooose on Instagram for the inspiration