Lowpoly Modelling
Amy van Schijndel
For our digital skills classes we had to make a lowpoly chest, shield, hammer and/or sword. We had to draw the textures, metalness maps and roughness maps ourselves and create a normal map for one of them. Below I've attached my own chest, shield and hammer with their respective maps.
Here are all the maps and renders in behance image collages so that you may look at each in greater detail:
The treasure chest:
The shield:
The hammer:
This exercise was very helpful and I learned a lot.
Low Poly Modelling
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Low Poly Modelling

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