Bingo Bash
(GSN Network India)
Special Rooms are unique to Bingo Bash, and are offered by no other competing Bingo game. These are a variety of assorted rooms with different specialties and various patterns to try your luck with. Each of the special rooms has a different pattern/style to get a Bingo on.

Unlike Classic rooms, traditional Bingo patterns do not apply to every special room.

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Led game design ops on all 2019 special rooms.
Oct 2018 - Gobblin' Candies
- Designed and wrote in-game tutorial copy for Halloween 2018 special room
Nov 2018 - Pardon Parade
- Edited game design document
- Wrote all in-game and social feed copy
- Designed and wrote in-game tutorial copy for Thanksgiving 2018 special room
Dec 2018 - Yuletide
- Systems and balancing
- Authored game design document
- Wrote all in-game and social feed copy
- Designed and wrote in-game tutorial copy for Holiday 2018 special room
Jan 2019 - The Princess Ball
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
Feb 2019 - Fountain of Love
Room Released - 25th January, 2019
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing automation
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
Mar 2019 - Chasing Rainbows
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing automation
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
Apr 2019 - The Bears and The Bees
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing automation
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
May 2019 - Bready, Set, Dough!
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing automation
- Designed an automated customer order generation system
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
Jun 2019 - Let It Grow!
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing automation
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
Jul 2019 - Happy Paws
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing automation
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
Aug 2019 - Pizza Dash
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing automation
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
Aug 2019 - Crime Suspect
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing automation
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
Sep 2019 - Home Sweet Home
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing automation
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing automation
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new Bingo card gameplay mechanic
- Designed new collection gameplay mechanic
- Systems and balancing automation
- Designed an automated customer order generation system
- Authored and maintained game design document
- Balanced economy and gameplay by performing simulations for acceptable Bingo win rate
- Wrote all in-game and social feed copy
- Animated click-through prototype of concept for internal team
- Pitched concept document to stakeholders and team for buy-in
- Designed new collection gameplay mechanic
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